5 years after our Blueblur and the whole team surpasses new funny, serious, sad, and tragic adventures and now...most mysterious adventures will happen from now on! Let's find out what wait for our beloved Sonic Folks!
With Sonic Team and all their friends and Foes!
I'll give whatever I have it, Goes!
(...)Credits: Sonic Official Chara by SEGA / Fan Chara by PhoenixSAlover / Cutegirlmayra is the Editor and Creative Consultant for this comic.
Thursday, July 2, 2020
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Sonic Boom (Working Title) – A New Animated Series Coming Fall 2014
Sonic the Hedgehog, the iconic video game character who has brought his trademark speed and attitude to four TV series and more than 70 video games, is returning to television in his first-ever CG animated series in the fall 2014. The action packed comedy series aimed at children 6-11 will debut first on Cartoon Network in the U.S. and on CANAL J and GULLI in France, with a global rollout to follow. The initial order of 52 eleven-minute episodes is co-produced by SEGA of America Inc. and Genao Productions.
Sonic Boom is a character-driven comedy that leaves a trail of robot wreckage in its smoldering wake. The series centers on Sonic, his best friend and sidekick, Tails, their never-ending search for adventure, and their battles with Sonic’s arch-nemesis, Dr. Eggman. Rounding out the ensemble are fan favorites Knuckles and Amy Rose, plus a rogue’s gallery of enemies—some familiar to Sonic fans and some brand-new.
Evan Baily, Donna Friedman Meir, and Jane McGregor, Executive Producers for SEGA, packaged the series, bringing together SEGA, Cartoon Network, and Genao Productions. Sandrine Nguyen and Boris Hertzog, Executive Producers for Genao, assembled a world-class lineup of partners in France, including broadcasters GULLI and CANAL J, Lagardere Entertainment Rights and Lagardère Active TV Licensing & New Business. Baily, Meir and Nguyen developed the series, and Hertzog and McGregor structured the financing and negotiated all the deals. Baily (formerly EVP of Production and Creative Affairs for Classic Media) and Co-Executive Producer Bill Freiberger (The Simpsons, Drawn Together) are showrunners. Takashi Iizuka, the head of Sonic Team and driving creative force behind the Sonic games, is overseeing the series to ensure that it’s true to the Sonic characters and universe.
“Sonic is the star of the SEGA universe and the stage is now set for him to shine like never before. By teaming up with world-class partners in television animation like Cartoon Network, Genao Productions and GULLI, we’re ensuring that the Sonic legacy will be introduced to a new generation of children across the globe,” said Hiroyuki Miyazaki, SEGA’s Chief Content Officer for Sonic.
“We wanted to strengthen our TV channels’ editorial content with strong brands. This is our new objective. Sonic is an enormously popular and unique character with all the qualities of an animation series’ great hero—humor, bravery, loyalty, inventiveness. We are extremely proud to welcome him across our kids and family channels at Lagardère Active and will activate across these channels to raise awareness and excitement for the new series,” said Caroline Cochaux, Head of Programs, Kids & Family Channels, Lagardère Active.
“Genao is thrilled to collaborate with SEGA on this amazing project and embark on new adventures with the fastest hedgehog in the world. It is so exciting to work on such a world-class brand,” said Sandrine Nguyen, Managing Director of Genao.
Emmanuelle Bouilhaguet, Managing Director of Lagardere Entertainment Rights added “It is an amazing experience to be associated to such a powerful property with professional partners. International broadcasters are seeking for strong comedy and franchise based series and Sonic Boom is the perfect fit!”
“On the New Business & Licensing Side, we are proud and excited to handle the representation of Sonic which counts among the leading characters loved by kids. Thanks to our 360° platform which includes Digital Activities, Magazines, Indoor Parks, Grass Root events, we will push Sonic and the Consumer Products to a new level,” said Benoit Roque, Head of Lagardere Active TV Licensing & New Business.
SEGA is actively seeking partners in support of the new series launch across a range of industries including broadcast and licensing. In terms of television and digital distribution, Lagardere Entertainment Rights holds worldwide rights excluding the U.S. and Asia (but including Japan); SEGA Corporation will manage Asia (excluding Japan); Baily, Meir and McGregor will manage the US through McGregor’s company Jane McGregor, Inc. Licensing support will be spearheaded by Lagardère Active TV Licensing & New Business in France and SEGA in all other territories.
Sonic the Hedgehog first appeared as a videogame character in June 1991 and instantly became an icon for a generation of gamers. Defined by his super-fast speed and cool attitude, in the years since he first raced on to videogame consoles Sonic has become a true global phenomenon with over 140 million videogames sold or downloaded worldwide across consoles, PC’s, mobile phones and tablets. SEGA’s iconic blue blur has also gone on to enjoy incredible success in many licensed areas, such as toys, apparel, comics and animation. This year SEGA announced an exciting three title exclusive partnership with Nintendo for the Sonic the Hedgehog videogame franchise. The highly anticipated Sonic Lost World™ will be the first title to launch under this agreement and will be available in stores later this year for Wii U™ and Nintendo 3DS™ platforms.
SONIC COLORS ULTIMATE DEVELOPER, PRICE, DIGITAL EDITION REVEALED, TO BE EPIC EXCLUSIVE ON PC
We’ve got some more info on Sonic Colors Ultimate, specifically on its developer, price, and a few other things.
It is being developed by Blind Squirrel Entertainment, a development studio more recently known for its work on BioShock: The Collection, Borderlands: Game of the Year Enhanced Edition, and Mass Effect Legendary Edition. So they have a lot of experience with this kind of project!
The game will also launch both physically and digital for $39.99. We already knew about the keychain for the physical version, but the digital version will come with its own bits of exclusive content: a Sonic “movie boost” that adds the electric sparks from the Sonic movie, and “exclusive player icons,” which are supposed to help you “stand out in a crowd,” though I’m not really sure what they actually are. Maybe those icons you could stick on your save files in the original?
There will also be a “Digital Deluxe Edition” for $44.99. This version includes “early access” which makes the game playable four days early, MORE exclusive player icons, an “ultimate cosmetic pack” which basically just gives Sonic silver or gold gloves, and an “ultimate music pack” that contains three exclusive original game remixes.
Finally, I’ve got some bad news for PC gamers who aren’t active users of the Epic Store: the PC version will be Epic Store exclusive, at least for the time being. Hopefully, it’ll hit other storefronts at a later date, but anyone who wants for PC on launch day will need to deal with the Epic storefront.
SEGA ACCIDENTALLY MENTIONS ‘SONIC RANGERS’ IN PRESS RELEASE
Eurogamer reports that SEGA mailed out a notice to members of the press last night that included the line, “Announcing new console experiences, Sonic Colors: Ultimate and Sonic Rangers, further details on Netflix’s Sonic Prime, mobile news, musical events and much more!”
Since then, a revised press release was sent to journalists with the reference to Sonic Rangers omitted. It now reads, “Announcing new console experiences, Sonic Colors: Ultimate and further details on Netflix’s Sonic Prime, mobile news, musical events and much more!”
According to Eurogamer, a SEGA rep said that “the original press release [was] an older version that was shared incorrectly”.
The snafu adds weight to rumours that have flying around since January that suggests that the new game, due for release on PS4, PS5, Xbox One, Xbox Series, Nintendo Switch and PC in 2022, will be titled ‘Sonic Rangers’ and will feature open-world platforming elements.
Of course, officially all we know about this game is the short teaser trailer and a mysterious glyph – fans have been pulling this apart all across the community to make sense of it all. No doubt more info will be revealed – perhaps in time for Sonic’s birthday next month? Stay tuned to TSS for the latest!
The Sonic Colors Ultimate website has a whole lot of screenshots for you to check out. One thing’s for sure: this is not just a straight port. Many assets appear to have been outright replaced. Check them out in the gallery below: